We decided to see what kind of assets – icons, images, sounds – ship as a part of the iOS operating system on a new iPhone. We found some 5,000 beautiful little “things” – some familiar, some not, all of them as a collection fascinating. A whole world in there.
So we thought it deserved an animation.
(Click image above to launch.)
ADG… Read the rest
Pre-visualization / concept comps for an iPhone auxiliary screen. Use cases are for remote monitoring / light interaction with iPhone (via Bluetooth or WiFi) in conditions where iPhone is either difficult (or illegal) to interact with.
Modeled using Sketchup Pro / Cinema 4D. Renders via Maxwell Render. Post compositing with Photoshop CS6.
Congratulations to our client Earth Networks for their recent 2013 SXSW Appy win for best weather app. It’s pretty hard to compete in a field with 3,500 other direct competitors, but they delivered.
The winning app – WeatherBug for Android – was created by the stellar internal dev team of Andrei Ponomarenko and Peter Liaw. The UI refresh was designed by ADG.
Despite this being a relatively minor refresh to the prior WeatherBug client the response – in user ratings, user adoption, and total device use – has been outstanding.… Read the rest
WeatherBug is a leading source of weather information and a top destination for consumers worldwide. Through their website, desktop application, smartphone and tablet applications, more than 22 million users turn to WeatherBug for accurate weather data each month.
WeatherBug approached ADG to conduct a brand and product audit of their digital product line and design a next-generation look and feel that could translate across all platforms. We produced a wide range of design comps and full-motion visualizations introducing unique new ways of depicting weather using time and location-based motion graphics, including a new concept of weather-as-story.
Google Play Reviews
“Finally a fresh and attractive interface. The colors, font, graphics all top notch.”
During the course of the strategic design project, WeatherBug asked ADG to perform a tactical UI refresh of their flagship mobile product: WeatherBug Elite for Android.… Read the rest
As mentioned throughout this site, and specifically here, we will often take the time to put together 2D motion visualizations (in video) in order to “look ahead” to what a product might look and feel like – long before the actual (and drawn-out) pain of detailed wireframing, design and coding.
For the recent Verizon Apps store project, we wanted to provide Verizon management with a preview of how the interface might look in both a smartphone format as well as a tablet format. We also wanted to preview enhanced media types (e.g. video) in the interface long before the development schedule would get to that advanced version of the application.… Read the rest
After a year of design and development, the new Verizon Apps store has launched to about 4 million devices, and will roll out to a total of around 22 million devices by the end of July, 2012.
The store is a ground-up redesign of the storefront application pre-loaded to the majority of Verizon Android devices. ADG was hired in January of 2011 to conduct a tactical redesign of Verizon’s prior store, and then a wholesale redesign of the store – for both smartphones and tablets – to be launched in 2012.
We’ve been a bit frustrated with the way Springboard handles “folders” in iOS, especially with the number of apps users are trying to manage seemingly going up, and also in light of the fact that the iPhone screen ratio is possibly about to change.
So we put together a concept video to try to generate conversation around the topic, which we wanted to start to circulate before WWDC.
Our primary objective was to see if we could envision a way to group apps without relying on the current “folder” approach, which we find awkward. This concept introduces virtual “pages” of grouped apps that can be titled (by the user, similar to how folders can be titled) but does not require the “drilling into and out of” folder actions that are currently deployed.… Read the rest
We’ve submitted V2.0 of Lumin to the App Store for review and hoping for a general release soon. In the meantime, here are a few sneak preview screen shots.
We’re pretty excited about this release as it incorporates a few new features we wanted to include in V1.0, as well as great recommendations from the growing, and enthusiastic, Lumen user base.
We’ll post a full list of new features as soon as the app is available on the App Store, but the screens here should give you a few clues about what’s coming.
UPDATE: Lumin 2.0 is live in the app store!